Steam NextFest highlight: Korridor is a mobile game ad made manifest in the best way possible

It's like those glass highway phone game ads, and I love it

A bulbus knight rams into demons in Korridor
Image: TinyToad

Perhaps I'm alone in this (I know I'm not, because there are a ton of weird clone games that aren't as good as I wish there were), but every time I see one of those phone ads where it's some guy standing on what looks like a glass highway, running through gates to increase the sophistication of his weaponry or whatever, all while firing a chaingun at bullshit zombies with numbers over their heads, I want to download it and play it. But, inexplicably, they aren't actually anything like the games they're advertising, and it sucks!

But I found one. I finally found one. And – probably the best thing I can say about it – I didn't even realize it was trying to be the game from those ads until I put some time into it.

The game is called Korridor. It's developed by TinyToad (their first Steam game), it's coming out later this year, and it currently has a demo up on Steam NextFest.

In Korridor, you play as this big, caricature of a Paladin in gigachad armor. You have a certain number of constantly regenerating hitpoints for your character, and enemies have a (typically) smaller number of hitpoints above their heads. The demons march toward you down the hall, and you walk into them to defeat them. Each enemy hit subtracts their current HP from yours and gives you some gold. To win, you need to get down the endless hall and defeat the boss at the end without your HP hitting zero. A simple enough premise.

But once the premise is understood, the game hands you your holy mini-gun, and it really begins.