Stars Reach is an early access love letter to an earlier era of MMOs Stars Reach promises the social dynamics of Star Wars Galaxies and other old school MMOs, but its early access state makes it a difficult sell.
The Big Walk's finale cements it as a GOTY contender House House's masterpiece rebukes the name "friendslop" more than anything else out there
Static Dread: The Submarine is a delightful showcase of deep sea horror The Submarine is the second Static Dread game, and it's a deep sea journey through Lovecraftian lore
ReStory: Chill Electronics Repair provides exactly what its title promises ReStory is a job simulator with strong core mechanics and lots to unlock, but I wish the cast was a little more charming
Ambrosia Sky's second act is a compelling closer for the sci-fi game Ambrosia Sky is an achingly beautiful game, even if its crafting and progression feel a little flat
Strange Scaffold's isekai truck game makes for simple but satisfying fun Truck-kun Is Supporting Me From Another World?! has a silly premise with solid sound design and ridiculous racing challenges
Fogpiercer is a chaotic, stylish, and deceptively difficult train roguelite Fogpiercer mixes Snowpiercer with Fights in Tight Spaces
Doom: The Dark Ages' Revelations DLC is a heartbreakingly excellent addition Revelations comes at the worst possible time
It's impressive just how perfect Star Fox (2026) is for the nostalgic mind The new Star Fox is the best kind of nostalgia bomb
Mina the Hollower is a far more complex follow-up to Yacht Club's Shovel Knight Yacht Club’s mouse adventure takes the studio from side-scroller to Zelda-like
An overly indulgent review of Darktide's new class: the Skitarii The Skitarii finally arrive in Darktide, but it takes some time and training to make them work in a mission.
Paralives is early access as hell, but its still a strong start to the Simslike Charm, potential, and a lot of promise
Yoshi and the Mysterious Book is Positively Packed with Little Freaks So many weird new friends to discover
Zero Parades sings when it focuses on the spycraft Zero Parades: For Dead Spies would have been a better game if it focused on its exquisite spycraft
Directive 8020 is a disappointingly mid return to the Dark Pictures Anthology Directive 8020 is meant to kick off season two of the Dark Pictures Anthology, but a missing game mode and frustrating stealth sequences spoil the fun
Saros continues to kill with style, but miss on variety Saros improves many of its systems over Returnal, but there still isn't enough variety between each run
Forbidden Solitaire's true horror lies in the grind of game development Forbidden Solitaire mixes a classic cult mystery with the perilous process of game development
Vampire Crawlers is perfect as long as you're still figuring out how to break it They turned Survivors into a card game and it's spectacular
I totally get why pirate survival craze Windrose is popping off Windrose is a mega-hit, and upon playing the pirate survival game, I 100% understand why
Diablo 4: Lord of Hatred fixes my biggest problems with the last expansion Diablo 4 returns to its former narrative form with Lord of Hatred, and gives new life to the endgame
Tamashika is a hyperstylized microshooter that demands your devotion A colorful, hypnotic microshooter that rewards quick reflexes and fast movement